Killing Darlings

The last couple of days I’ve been hacking away at a feature that we haven’t discussed before, but I believe is very important to the feel of the game: visible damage to modules. I’ve long thought about how to approach this particular feat, since I lack the skills required to convincingly model destruction damage (and neither…

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Developer Branch is Live!

The developer branch of Stable Orbit is now live! From now until the launch of the full game later this year, the developer branch will grant you unfettered access to the latest and greatest new features as they are being developed. What this means is that you’ll get to try the new additions, such as the new…

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